All tagged Design

Experimenting With Technology

A human centred design philosophy places a premium on understanding human needs first, and then shaping technology to suit. However, the creative experimentation with developing technology is still a crucial part of the innovation process. It helps discover new opportunities, weaknesses and capabilities of the technology that underpins human needs. Christopher Roosen explores. 

Can the Internet Be More Than a Soapbox?

People are consuming dangerous materials in a desperate hope for medical cures. It’s an old problem, but I think the network technologies we’ve constructed make it harder for these sorts of ideas to be expunged. We’ve given edge beliefs the largest soapbox in the world. Instead of being brought out into the light of the day, challenged and deconstructed, beliefs are driven down deeper into the fabric of the internet. Christopher Roosen explores. 

Planned Obsolescence

Planned obsolescence, the process of intentionally designing things to fall out of fashion, function or repair makes a fundamental assumption of infinite resources that can be converted to things. But ecosystems are not infinite. So the onus is on all of us to make better choices. Those of us who make things and those of us who buy them.

Responsibility for the Things We Make

Many of the things we make have secondary opportunities for action. Examples include: vehicles, social media, mobile phones, office supplies and more. Whether the harmful action is advertised or not, if it is easy to use it in the unintended fashion, and it works well to achieve a goal, then people will discover the usage and use it that way. Or, people will overuse something (e.g. cars) or use it in anger (e.g. social media). I’m sure you can think of other things we make that support and enable devastating outcomes because of their design. Why do we make them in the first place? Why do we allow them? When will we take responsibility for the things we make? 

A Thinking System - Mindsets Over Processes, Activities and Tools

Creative thinking and innovation are hard and we keep looking for one discipline or one perfect process to encompass all others. History shows we are at our best when different disciplines collide with each other in a non-linear fashion. Rather than choose one discipline over another, or focusing too heavily on thinking tools, I’m in the middle of developing a flexible thinking system made up of six fundamental mindsets. Like using pieces of Lego, I’m exploring how we can use the core six mindsets to build our own custom creative thinking processes and take on any problem we face.